| Term |
Comments |
Law |
| 18, The |
An abbreviation referring to the
penalty area. |
|
| 50/50 ball |
A loose ball contested by a player from each team and which may
be won by either one of them (a frequent cause of injury as players
collide in attempting to be first to the ball). |
|
| Abandon the game |
Occasionally the referee will stop the game with no chance of
resuming it; in that case, the game is said to have been abandoned.
Seriously inclement weather or bench-clearing brawls are typical
reasons. |
|
| Advantage |
A discretionary judgment which allows an official to permit play
to continue rather than stopping play to administer a foul. The is
because the foul did not put the offended team at a disadvantage, or
the foul, should it have been called, may take away a favorable
opportunity for the offended team. |
Law 5 |
| Assist |
One player passes the ball to a second player, who scores as a
result of the pass. |
|
| Assistant referee |
One of two assistants to the center referee.
Their duties include: Calling the ball out of play, determining the
team that is awarded a corner kick, goal kick or throw-in, calling
offside, notifying the referee of a pending situation, monitoring
for misconduct and a ny duty that the referee deems necessary.
Formerly called "linesman". |
Law 6 |
| Association football |
The original name of soccer. |
|
| Attacking half |
Generally considered the offensive half. The half of the field
where one particular team is trying to score. |
|
| Attacking third |
Some coaches prefer to divide the fields
into thirds in setting tactical goals for their team. The attacking
third is the third of the field where one particular team is trying
to score. The other two thirds are called the defensive third and
middle third. |
|
| Away |
Instruction issued by a goal keeper to teammates to tell them to
clear the ball without attempting to control it. |
|
| Away strip |
See
strip. |
Law 4 |
| AYSO |
American Youth Soccer Organization. A recreational youth soccer
program whose motto is "Everyone plays.". |
|
|
TOP
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P Q
R
S
T
U
V
W X
Y
Z |
| Back |
1. Movement by players towards their own goal; 2. Communication
to a teammate, who is carrying the ball, for a pass back; 3.
Communication to a teammate letting him know that he has support
behind him; 4. Another name for
fullback. |
|
| Back pass |
A pass made to a trailing player (one who is behind the ball
carrier). |
|
| Balance |
Used to describe the concurrent presence
of coverage by a team in all important areas of the field of play.
See shape. |
|
| Ball side |
A player who is closer to the ball than to the
opponent he is playing against is said to be "ball side" of the
opponent. See goal side. |
|
| Bench |
The physical structure or area for the substitutes and coaches. |
|
| Bicycle kick |
A technique whereby a player kicks a ball
while leaving his feet, and with his back to the intended target.
Both feet are in the air, hence the reference to riding an imaginary
bicycle. Also called a "scissors kick". |
|
| Booking |
Terminology used to indicate that a player has had his
name/number recorded, by the referee, for receiving a yellow or red
card. The player is said to have been "booked"; |
Law 12 |
| Boots |
See
footwear. |
Law 4 |
| Box |
See
penalty area. |
|
| Breakaway |
An attacker who gets behind all field defenders, with possession
of the ball, is said to have a breakaway. |
|
|
TOP
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P Q
R
S
T
U
V
W X
Y
Z |
| Captain |
One player who has been designated by the coach to be the one
person who can communicate with the referee, while on the field.
While FIFA doesn't give captains an official designation, youth
soccer can utilize two or three captains. A captain is designated
with a distinctive arm band. |
|
| Caught in possession |
A player who neither moves forward with the ball nor passes to a
teammate after receiving the ball, and who is then tacked by an
opponent, is said to have been "caught in possession". |
|
| Caught square |
When two or more defenders have been beaten by a through
ball because they were positioned square
to one another (in other words, in a line across the field parallel
to the goal line) because one or more failed to drop
off and provide support,
they are said to have been "caught square". |
|
| Caution |
When the referee shows a yellow card to a
player and records that player's name because of misconduct,
he is said to have "cautioned" the player. |
Law 12 |
| Center circle |
A circle of 10 yard (9.15 meter) radius, drawn with the center
mark as its center. |
Law 1 |
| Center mark |
The mark that is placed on the half-line,
designating the midway point on the line. |
Law 1 |
| Center |
Or "centering." See cross. |
|
| Channel |
1. An imaginary lane about 10 yards wide running the length of
the field and located about ten yards in from the touch line; often
exploited for diagonal runs by wing- and center-forwards, who look
for a through ball to be played along it. 2. To 'channel' an
opponent is to steer him or her into a more predictable, easily
defended direction. |
|
| Charging |
The initiation of contact with an opposing player. Not all
charges are illegal. |
Law 12 |
| Check away |
To move away from a teammate who has the ball; frequently
used before checking back to the ball in order to create space and
confuse a defender. |
|
| Check to |
An offensive player runs toward the ball carrier, usually
to call for a pass; frequently used immediately after the player has
checked away from the ball in order to create space and confuse the
defenders. |
|
| Check run |
See
check to and check
away. |
|
| Chop |
A forceful redirection of the ball used to flee a defender.
Similar to a cut, but a stronger action is required. |
|
| Clear |
A term used by defenders to send the ball rapidly upfield. This
term is yelled out by defenders to alert the defender with the ball
that he has impending pressure. |
|
| Clearance |
Usually a long, flighted ball used by defenders to clear the
ball upfield. |
|
| Cleats |
Specialty footwear worn by soccer players. So
called for the studs or cleats on the soles of the shoes. These
are frequently permanently molded as part of the sole but may also
be
removable. See also
footwear. |
Law 4 |
| Close down |
The technique whereby a defender gets as close as possible to an
attacker, usually the ball-carrier, without letting the attacker get
past. |
|
| Compress the field |
As defenders push out
toward the ball, thereby reducing the area in which attacking
forwards can move without being in an offside
position, they are said to "compress the field". |
|
| Corner arc |
The quarter-circle marking, with a radius of one yard, located
at each of the four corners defining the field of play. |
Law 1 |
| Corner flag |
Flagposts positioned at each of the four
corners defining the field of play. |
Law 1 |
| Corner kick |
A method of restart, awarded to the
attacking team when the ball, having last been touched by the
defending team, crosses the goal line without entering the goal. |
Law 17 |
| Cover |
1. A defender who is supporting a teammate facing the attacking
player on the ball is said to be providing cover; 2. A defender
moving into such a position will call "Cover!" to let his or her
teammate know of the presence of support. |
|
| Cross |
The term used to describe a ball that has
been kicked or thrown (from a throw-in) from near the touch line
towards the goal. |
|
| Crossbar |
The structure of the goal that connects the two upright
goalposts. |
Law 1 |
| Cut |
A subtle adjustment made when carrying the ball. The ball
carrier moves the ball in a different direction to avoid being
tackled. Similar to a chop, but t he action is not as forceful. |
|
|
TOP
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P Q
R
S
T
U
V
W X
Y
Z |
| D |
Abbreviation referring to the penalty
arc. |
Law 1 |
| Dead ball situation |
Any situation when the ball in being put back into play by the
attacking team, especially a direct
or indirect
free kick or a corner
kick. |
Law
13 Law
17 |
| Defensive third |
See
attacking third. |
|
| Deflection |
1. An uncontrolled rebound off a player or
the referee. 2. A save attempt by a goalkeeper (usually with the
hands) where the ball rebounds away (see parry). |
|
| DFK |
Abbreviation referring to a direct free
kick. |
Law 13 |
| Diagonal |
Any action (pass, kick or run) that moves corner-to-corner with
respect to the field of play. The player doesn't have to use all the
space between the corners, which are simply a reference to a
diagonal. |
|
| Direct free kick |
A method of restarting play, where the player
taking the kick may shoot the ball directly into the net. Indicated
by the referee when he points in the direction of the kick. |
Law 13 |
| Direct play |
A tactical system in which a team attempts
to play the ball forward into the attacking third as soon as
possible after recovering possession, frequently by playing long
balls
over the top. Often contrasted with
possession play. |
Law 13 |
| Dissent |
Expressing disagreement by word or action with any decision of
the referee. |
Law 12 |
| Dive |
An exaggeration of the effect of contact, including falling to
the ground, intended to influence the referee to award a free kick
in favor of the player's team. This is considered unsporting
behavior, possibly punishable by yellow card. Also a technique used
by goal keepers in an attempt to stop a shot on goal. |
|
| Dive in |
To attempt to tackle an opponent without first slowing one's own
or the opponent's forward progress, thereby making it easy for the
opponent to beat the defender with a dribbling move. See jockey. |
|
| Draw |
Also called a tie. When both teams score an
equal number of goals, including no goals scored by either team. |
Law 10 |
| Dribble |
The practice of controlling the ball with the feet while moving
on the field of play. |
|
| Drive |
Typically a low, hard shot on goal, taken with the instep. |
|
| Drop ball |
A method of restart in which the referee 'drops' the ball to the
ground. The players may not kick the ball until the ball touches the
ground. |
Law 8 |
| Drop kick |
A punting method the goal keeper uses where he drops the ball to
the ground, then punts the ball just after it hits the ground. |
|
| Drop off |
To move farther away from one's mark.
Issued as an instruction to a player, from the coach or another
player. |
|
| Drop pass |
A player passes the ball, behind himself, to a teammate or
leaves the ball for a teammate. See heel. |
|
| Dummy |
To pretend to be about to receive the ball, but allow the ball
to travel past oneself, in order to deceive the opponent. |
|
| Dummy run |
A run by a teammate of the player with the
ball, intended to draw one or more defenders away from the area
under attack. |
|
|
TOP
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P Q
R
S
T
U
V
W X
Y
Z |
| Encroachment |
Being within 10 yards of the ball when a free kick, corner kick,
goal kick or penalty kick is being taken by an opponent. |
Law 13 |
| Fake |
The act of a ball carrier 'faking' an action, to elicit a
response from a defender, then the ball carrier performs another
mover. Example- faking a shot, then passing the ball off to a
teammate. |
|
| Far post |
The goalpost that is farthest from the ball. |
|
| Feint |
A maneuver performed by a ball carrier that is intended to get
the defender to react, allowing the ball carrier to move the ball
the other way. Any of the step-overs and moves created by famous
players constitute feints. |
|
| Field of play |
The rectangular playing area, defined by two
longer touch lines and two shorter goal lines. Also called the
"pitch". |
Law 1 |
| FIFA |
Fédération Internationale de Football Association: the world
governing body of soccer. |
|
| Fixture |
See
match. |
|
| Flagposts |
See
corner flags. |
Law 1 |
| Flat back |
As in "flat back four". A defensive shape where the back three
or four defenders move in tandem, maintaining a formation that is
relatively straight across the field, as opposed to formations based
on having at least one player stationed some distance behind the
other defenders. |
|
| Flats |
Footwear specially designed for training or
indoor use. No cleats or studs are present. |
Law 4 |
| Flick |
1. The ability of a player to use his foot to 'flick' the ball
into space so that he may run onto the ball (commonly referred to as
a heel flick); 2. passing a high ball o n to a teammate with the top
of the head, whether from a throw-in, a clearance or a high pass; 3.
an instruction used to request a teammate to pass the ball on in
this way. |
|
| Follow |
Used as a coaching instruction to get players to follow the ball
after a shot has been taken. This instruction is geared to preparing
the players to get a second (or more) shot should a rebound occur. |
|
| Football |
See
association football." |
|
| Footwear |
Any of the specialty shoes that are
developed especially for soccer players. See cleats, flats, turf shoes,
screw-ins. |
Law 4 |
| Formation |
Often used to describe the number of
players positioned by a team in the different areas of the field of
play. Normally, the keeper is not included; thus a 4-4-2 formation
is one with four fullbacks, four midfielders and two forwards, while
a 3-5-2 refers to playing with three backs, five mids and two
forwards. See balance
and
system of play. |
|
| Forward |
An offensive player, playing closest to
the opponent's goal. |
|
| Foul |
An offense against an opponent or against the spirit of the game
that results in a free kick. |
|
| Fourth official |
In FIFA-sponsored competitions, an official with responsibility
for supervising substitutions, keeping order in the technical
areas and so forth. |
|
| Free kick |
A method of restarting play. Can be either direct or indirect. |
Law 13 |
| Front foot |
1. The foot closest to the ball. 2. "Front [of the] foot" refers
to the outside part of the foot near the shoe laces and just above
the little toes. |
|
| Fullback |
A defensive player, playing closest to
one's own goal. |
|
|
TOP
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P Q
R
S
T
U
V
W X
Y
Z |
| Get turned |
See
turn. |
|
| Give-and-go |
A tactic used when one player passes to a
teammate, the first player then sprints into an open area, then the
second player returns the pass to the first. Also called a "wall
pass." |
|
| Gloves |
Handwear that is specifically designed for the goal keeper and
field players. These differ in that the keeper's gloves provide
padding and protection, the field player's gloves provide warmth and
a rubber palm used to grip the ball for throw-ins. |
Law 4 |
| Goal |
1. The structure defined by two upright goal posts and one
crossbar that is set on the goal line, a n equidistant from each
corner. 2. To score |
Law 1 |
| Goal area |
The box that is formed when a line is
drawn six yards out from each goalpost, along the goal line. The
lines extend six yards into he field of play and are connected by
line that is parallel to the goal line. |
Law 1 |
| Goalkeeper |
The one player on the field who is permitted to
use his hands while the ball is in the field of play. Though the
goal keeper can only use his hands within his own penalty area. |
Law 12 |
| Goalkeeper strip |
See
strip. |
Law 4 |
| Goal kick |
A method of restarting play, awarded to the defensive team,
after the attacking team has put the ball over the defending team's
goal line without scoring a goal. |
Law 16 |
| Goal line |
The two smaller boundary lines, forming the short ends of the
rectangular field of play. |
Law
1
Law 10 |
| Goalposts |
The two vertical structures that support the crossbar. |
Law 1 |
| Goal side |
A player who is closer to the goal which he is
defending than to the opponent he is playing against is said to be
"goal side" of the opponent. See ball side. |
|
| Goalie |
See goal
keeper. |
Law 12 |
| Golden goal |
The goal in "sudden victory" overtime
that wins and ends the game. These overtimes are sometimes given the
unfortunate name "sudden death." |
Law 7 |
|
TOP
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P Q
R
S
T
U
V
W X
Y
Z |
| Half-line |
See
halfway line. |
Law 1 |
| Half-time interval |
The period of idle time between the two halves of the game. |
Law 7 |
| Half volley |
A technique where a player strikes a ball
just after the ball has touched the ground. |
|
| Halfway line |
Or "half line". The line that divides the
field into two equal and mirror-image halves. |
|
| Hand ball |
See
handling. |
Law 12 |
| Handling |
Intentionally playing the ball with one's
hand or any part of the arm. |
Law 12 |
| Head ball |
See
header. |
|
| Header |
Passing, clearing, controlling or shooting
the ball with one's head. |
|
| Heel |
Also called backheel. To pass the ball
directly behind oneself by using either the heel or sole of the
foot. The term can also be used by a player to indicate that he is
ready to accept a back pass. |
|
| Holding |
Intentionally closing one's hand on an opposing player or any
part of his equipment in an attempt to interfere with his progress. |
Law 12 |
| Hole player |
See
window player. |
|
| Home strip |
See
strip. |
Law 4 |
|
TOP
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P Q
R
S
T
U
V
W X
Y
Z |
| IFK |
Abbreviation for "indirect
free kick". |
Law 13 |
| Indirect free kick |
A method of restarting play, in which the ball
must be touched by another player after it is kicked in order
for a goal to be scored. Signaled by the referee holding one arm
extended above his head until the ball has been touched by another
player. |
Law 13 |
| Injury time |
See time
lost. |
Law 7 |
| Inside |
1. Refers to the part of the field closer to the mid-line, as
opposed to the touchline. 2. Inside of the foot: the big toe side of
the foot near the arch. |
|
| Instep |
The top part of the foot corresponding to
the lower part of the laces portion of the boot. |
|
| Into touch |
When the ball goes into the area outside of the field of play,
beyond the touch lines. |
|
| Jersey |
The team uniform that distinguishes the teams as different.
Also, the goal keeper must have a shirt that distinguishes himself
different than his team and the opponent. |
Law 4 |
| Jockey |
1. To delay the forward progress of an
opponent with the ball by holding a position close to and goal side
of the opponent so that he or she can be tackled once support
arrives. 2. An instruction to a player to tell him or her not to
tackle but to jockey an opponent. |
|
| Juggling |
A training exercise in which the ball is kept in the air, using
any legal part of the body, by one player. |
|
| Jumping |
Intentionally jumping at an opponent. |
Law 12 |
|
TOP
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P Q
R
S
T
U
V
W X
Y
Z |
| Keepaway |
A
small-sided game in which the object is for one side to retain
possession rather than to score goals. |
|
| Keeper |
See goal
keeper. |
|
| Kicking |
Intentionally kicking or trying to kick an opponent. |
Law 12 |
| Kick-off |
A method of starting and restarting play. A game is started with
a kick-off and a kick-off is performed following a goal that has
been scored. The restart kick-off is performed by the team that did
not score. |
Law 8 |
| Lay off |
To play the ball to one side for a teammate, normally when one
has one's back to the opponents' goal. |
|
| Libero |
Position name given to a player playing in
one of the positions normally associated with a stopper,
a
defensive screen or sweeper.
Unlike these players, however, the libero frequently comes forward
to join the attack. . |
|
| Linesman |
See
assistant referee. |
Law 6 |
| Man on |
A term used for communicating that the ball carrier or the
player about to receive the ball is going to be under pressure from
a defender. |
|
| Man-to-man defense |
A defensive system in which a player
(usually a
marking back) will be assigned responsibility to mark a specific
individual opponent. Often used to neutralize a particularly
dangerous and mobile attacking player; if the strategy is effective,
the neutralized player is said to have been "marked out of the
game". See
zone defense. |
|
| Mark |
1. A defender who is guarding an opponent is said to be
marking him or her; 2. A player guarded by another player (as in
"Who's your mark?"). |
|
| Mark up |
Used to instruct players to guard an opponent so that all
attacking players are marked. |
|
| Marking back |
A fullback with primary responsibility for
marking one of the opposing forwards. |
|
| Match |
A game of soccer. In Britain, a regularly
scheduled league meeting between two teams is frequently referred to
as a "fixture", while a match in the context of a Cup competition is
often called a "tie". |
|
| Micro-soccer |
Any one of a number of small-sided formats
(frequently 3, 4 or 5 players a side) used with very young players. |
|
| Middle third |
See
attacking third. |
|
| Midfielder |
Player occupying a position between the
forwards and fullbacks. |
|
| Misconduct |
An offense that is a serious breach of the
spirit of the game and results in either a caution
or an ejection |
|
| Movement |
1. A player moving with the ball. 2. Players moving, who are not
carrying the ball, in an attempt to move to an unoccupied area to
bring defenders with them or create an area where they can receive a
pass. |
|
|
TOP
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P Q
R
S
T
U
V
W X
Y
Z |
| Near post |
The goalpost that is nearest to the ball. |
|
| Nets |
Netting that is attached to the goalposts, crossbar and the
ground, to ensure (barring any gaping holes or loose fittings) that
a goal has indeed gone through the opening created by the goalposts
and crossbar. |
Law 1 |
| Nutmeg |
Describing the action of putting a ball through the space
created when a defender has his legs spread. A player is said to
have been "nutmegged" or "megged." |
|
| Obstruction |
"Impeding a player's progress." Playing the player, not the
ball. A player uses his body as an impediment or an obstruction
merely to prevent a play on the ball. |
Law 12 |
| Offside |
See
offside position and offside
infraction. |
Law 11 |
| Offside infraction |
A player in an offside
position while his team has the ball becomes involved in active
play, such as by being the recipient of a pass. |
Law 11 |
| Offside position |
The situation where an attacking player, on
the offensive half of the field, has put himself in a position where
there are fewer than two opponents between him and the goal. This
positioning does not constitute a foul, until he becomes involved in
the play. |
Law 11 |
| Offside trap |
The act of the defenders moving forward in unison to place an
opponent in an offside
position, thereby creating an offside
infraction. |
Law 11 |
| On goal |
A shot which will enter the goal if nothing stops it is said to
be "on goal", "on frame" or "on target". |
|
| One-touch play |
When a player redirects a moving ball with
the first touch, either as a pass to another player or as a shot,
without using the first touch to control the ball. See
two-touch play. |
|
| Onside |
Not being offside. |
Law 11 |
| Open up |
1. To turn slightly away from the direction of an approaching
ball which one is about to receive in order to improve one's vision
of the field of play by having more of the field in view. 2. Issued
as an instruction to a player to tell him or her to open up. |
|
| Out |
Or "get out". See push. |
|
| Over the top |
To play "over the top" is to send long
high balls forward into the
attacking third so that they drop behind the fullbacks, with the
intention of creating attacking opportunities for
strikers or wing forwards. |
|
| Overlap |
A tactic used by the attacking team. One player will run past
the ball carrier in order to put himself in a better position to
receive the ball. |
|
| Overtime |
If the score is tied after regulation and the
rules call for more time to be played, then two periods of equal and
predetermined time must be played, team changing ends after each
period. Normally, the periods must be played in their entirety,
regardless of the score. In some cases, provisions are made for a
sudden death type overtime where the game is over once there is a
score. See
golden goal. |
Law 7 |
| Own goal |
A goal scored by a player into his own team's net. If a shot is
taken and the ball deflects off a defender for a goal, the goal is
considered to have been scored by the player taking the shot, and is
not an own goal. |
|
|
TOP
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P Q
R
S
T
U
V
W X
Y
Z |
| Parry |
A controlled and deliberate
deflection by the goalkeeper using the hands. The goalkeeper is
considered to have been in possession of the ball at the time it
touched the hands. |
|
| Pass |
To transfer possession of the ball to a teammate. |
|
| Penalty |
A synonym for penalty kick.
Also for calling a foul that will result in a penalty kick. |
|
| Penalty arc |
The arc that is present on the line,
parallel to the goal line, that defines the penalty area. This arc
has a 10 yard radius from the penalty mark. Also called "the D." |
Law 1 |
| Penalty area |
The box that is formed when a line is
drawn 18 yards out from each goalpost, along the goal line. The
lines extend 18 yards into the field of play and are connected with
a line that is parallel to the goal line. |
Law
1
Law 14 |
| Penalty kick |
A direct kick, taken by a player, from the
penalty mark as a result of a foul committed by the defensive team
in their penalty area. All players except the goal keeper and the
player taking the kick must be outside the penalty area and 10 yards
from the ball. |
Law 14 |
| Penalty mark |
Also called the penalty spot. A circular mark 9" in diameter
made 12 yards out from the center of the goal, where the ball is
placed when a penalty kick is to be taken. |
Law
1 Law
14 |
| Pitch |
See
field of play. |
|
| PK |
See
penalty kick. |
Law 14 |
| Play in |
To play a teammate in is to play a through
ball for him to run on to. |
|
| Player |
Each of the 11 (or fewer) members of a team
who is legally on the field of play and taking part in the match.
See
substitute. |
|
| Position |
1. Any one of the names which describes where a player plays and
what his or her role is; see goal keeper,
fullback, sweeper, stopper, screen, wheel man, libero, midfielder, forward, wingback, striker, window
player, hole
player, wing.
2. Defensive position: placing oneself in a proper position to
defend against attack. |
|
| Possession |
Having control of the ball. For a goal keeper, control
(possession) is having any part of the hand or arm touching the
ball. |
|
| Possession play |
An attacking system in which a team
tries to retain possession of the ball while advancing toward the
attacking third and while in the attacking third, with the object of
trying to create scoring opportunities. Frequently contrasted with direct
play. |
|
| Pressure |
1. A tactic used to attempt to dispossess an opponent of the
ball. Generally refers to the close proximity of the defender. 2.
Used as an instruction to tell a player to apply pressure to an
opponent who has possession of the ball. |
|
| Pull |
See
push. |
|
| Punt |
A method of kicking that goal keepers use to clear the ball
upfield, wherein the ball is dropped from the hand and kicked before
touching the ground or as a
half-volley. |
|
| Push |
A coaching instruction used to tell players
to move forward, towards the opponents' goal, in order to put
opponents in an offside position, as in "push up" or "push out.
"Also "out", "step", "step up" and "pull". |
|
| Pushing |
Intentionally pushing an opposing player. |
Law 12 |
|
TOP
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P Q
R
S
T
U
V
W X
Y
Z |
| Recovery |
The act of defenders to get back into a defensive position. |
|
| Recreational |
Less competitive soccer where players have the chance to sign up
to play the sport regardless of ability. |
|
| Red Card |
Disciplinary action of sending a player, or players off the
field of play. |
Law 12 |
| Referee |
The official who have been given full authority to enforce the
Laws of the Game in connection with the match to which he has be en
appointed. FIFA matches will have one referee and two assistant
referees. Other leagues may have two referees and no assistants. |
Law 5 |
| Restart |
The use of a kick, throw or dropped ball to restart play after
play has been stopped because the ball goes out of the field of play
or the referee stops play for any reason. |
Law 8 |
| Reverse field |
See
switch field. |
|
| Save |
An action that stops a shot on goal from scoring. |
|
| Schemer |
See
window player. |
|
| Scissors kick |
See
bicycle kick. |
|
| Screen |
1. Position name (from 'windscreen wiper');
applied to a defensive midfielder playing in front of the fullbacks
with responsibility for collecting loose balls across the width of
the field and then distributing them; also called "defensive
screen". 2. To block the keeper's view of the ball. |
|
| Screw-ins |
Shoes with removable (and therefore
replaceable) studs (as opposed to permanently fixed molded cleats)
designed for use in wet conditions or soft ground. Often called
"six-stud cleats" after the number of studs usually found on the
sole of each boot. |
Law 4 |
| Select |
More competitive soccer where players are 'selected' to be on a
team following tryouts or some other prearranged qualifying
standard. |
|
| Set piece |
See set
play. |
|
| Set play |
A rehearsed series of actions normally
initiated in a dead ball situation to attempt to
create or take advantage of a scoring opportunity. These involve
misdirecting opponents, usually on free kicks, or taking advantage
of positions of vulnerability, for example on corner kicks. |
|
| Shape |
Refers to the characteristic placement of
players in a given
formation. If players wander a way from their assigned roles and
are not replaced by teammates, a team may be said to have "lost its
shape". |
|
| Shielding |
The tactic of a ball carrier putting his body between the ball
and the defender. |
|
| Shinguards |
Protective equipment worn by players to aid in prevention of
injuries to the shin. |
Law 4 |
| Shootout |
A tie-breaking device that pits one player against the
goalkeeper in either penalty kicks or a breakaway type run from 35
yards away. In both cases, the winner is determined after a best of
five chances alternating with each team. If tied after five, the
contest continues with different players until one team scores and
the other team doesn't. |
|
| Shot |
An attempt to score into the opponents goal. |
|
| Sideways-on |
The body position of a player, normally on defense, such that
the player is turned so the hips face one touchline or the other
more than either goal line. The purpose is to allow the player to
react quicker in the direction of either goal line. |
|
| Six-stud cleats |
See
screw-ins. |
Law 4 |
| Sliding tackle |
Executing a baseball type slide in an attempt to dispossess the
ball from a ball carrier. |
|
| Small-sided game |
Any one of numerous types of exercise or
competition in which the number of players involved is less than
(usually much less than) the "normal" 11 a side. Many different
small-sided games are frequently used as training exercises with
older players and as the normal competition format with younger
players. See
micro-soccer. |
|
| Space |
Used to define an area on the field that is free from opponents
and pressure. The ball can be passed into space for a player to run
on to. A player can run into space to get open for a pass or to
bring defenders with him to rid the area under attack of defenders
(see
dummy run). |
|
| Square |
1. A player situated at any point on a line
parallel to the goal line with respect to a teammate is said to be
in a "square" position. 2. A term used to communicate to a player
that a teammate is supporting him in a square position . |
|
| Square ball |
A pass played "square", in other words parallel to the goal line
or perpendicular to the touch line. |
|
| Step |
Or "step up". See push. |
|
| Stockings |
Socks that cover the shinguards. |
Law 4 |
| Stoppage time |
See time
lost. |
Law 7 |
| Stopper |
Name of a position; usually applied to a
single central defender playing in front of a sweeper. |
|
| Striker |
A position name given to a player in a
central attacking position. |
|
| Striking |
Intentional or intent to strike an opponent. |
Law 12 |
| Strip |
The uniform worn by all team members,
consisting of jersey, shorts and stockings. Professional teams, and
many competitive teams, will have both a home strip in the
club colors and a contrasting away strip. Professional teams
often have a third strip for occasions when a visiting team's
away strip is too close a match to their own home strip. The
goalkeeper wears a distinctive uniform often referred to as a team
goalkeeper strip. |
Law 4 |
| Studs |
See
cleats. |
Law 4 |
| Substitute |
Any one of a team's idle players, on the
bench, waiting to enter the field of play as players. |
Law 3 |
| Support |
A player on the ball is said to have
support when he has one or more teammates in position and ready to
receive a pass. A defending player, challenging the player on the
ball, is said to have support when a teammate is ready to cover if
he is beaten by the attacker. |
|
| Sweeper |
Position name; usually applied to a
central defender playing behind the stopper
and wing fullbacks with responsibility for "sweeping up" loose
through balls which are played in behind the other defenders. |
|
| Switch |
1. Word used to notify a player that another player has left his
position, requiring that the open area needs to be filled. 2.
Instruction to a player on the ball to switch the point of attack to
another area of the field. 3. Instruction to a teammate to trade
positions. |
|
| Switch field |
The act of directing the ball from one side
of the field to the other (in other words, from an area near one
touch line to an area nearer the other touch line). Frequently used
as a tactic to catch the defense which has been drawn to one side of
the field and lost its shape. |
|
| Switch off |
To trade marking assignments. |
|
| System of play |
A term used to describe the specific manner
in which a given
formation is implemented. For example, a 4-4-2 (four fullbacks,
four midfielders and two forwards) may be implemented with two
center backs or with a sweeper-stopper
combination. The system of play will impose a characteristic shape
on a team. |
|
|
TOP
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P Q
R
S
T
U
V
W X
Y
Z |
| Tackle |
A defensive player's ability to dispossess the opponent of the
ball while the ball is being dribbled. |
|
| Tactics |
A description of 'when' and 'why' some action, or reaction, is
occurring. |
|
| Takeover |
A means of transferring possession of the ball whereby a
teammate of the ball carrier runs toward and past him or her; as the
teammate passes by, the ball carrier leaves the ball for him or her
to take. |
|
| Technical area |
A defined area in proximity to a team's bench
to which the substitutes and coaching staff are normally restricted. |
|
| Technique |
'How' an activity is done. |
|
| Third strip |
See
strip. |
Law 4 |
| Through ball |
Also "through pass". A pass played into
the space behind the defenders for a teammate to run on to. |
|
| Throw-in |
A method of restart which is awarded to the team that did not
touch the ball last before it went over the touch line. |
Law 15 |
| Tie |
1. See
draw. 2. See match. |
|
| Time |
An instruction to tell a player as he receives the ball that he
has time to gain control of the ball. |
|
| Time added on |
See time
lost. |
Law 7 |
| Time lost |
The referee has the ability to add time
at the end of either half for time lost because of treatment or
removal of injured players, wasted time, substitutions or any other
cause. |
Law 7 |
| Toe punch |
Or, "toe poke." Typically used for tackling, the player is able
to touch the ball with his toe, attempting to dispossess the ball
carrier. |
|
| Touch |
1. Developing a 'feel' for the ball. 2. Defines the number of
times a ball is touched: One-touch, two-touch. 3. A call to a
teammate who is about to receive the ball to pass the ball on with
his or her first touch. |
|
| Touch line |
The lines forming the long sides of the rectangular field of
play. |
Law 1 |
| Transition |
Going from offensive to defensive play (sometimes called
"negative transition") and vice versa (sometimes called "positive
transition"). |
|
| Tripping |
Intentionally causing or attempting to cause an opponent to
fall. |
Law 12 |
| Turf shoes |
Footwear with many small studs designed for
use on artificial turf or very hard ground. |
|
| Turn |
1. To reverse direction while in possession
of the ball, normally in order to go forward or to play a cross or a
shot. 2. An instruction to tell a teammate about to receive the ball
that he has time and space to turn. 3. To "get turned": for the ball
carrier to put himself in a position facing the defender in order to
try to beat him. 4. To "turn a defender": to cause him to
over-commit to one side so as to dribble the ball behind him. |
|
| Two-touch play |
When a player first controls a moving ball
with one touch and with the next touch, passes to another player or
shoots. See
one-touch play. |
Law 4 |
|
TOP
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P Q
R
S
T
U
V
W X
Y
Z |
| Up |
1. Pass the ball forward, towards the opponents goal. 2.
Movement of players towards the opponents goal. |
|
| Upper V |
Also "upper 90". Refers to the intersection of the crossbar and
goalpost. |
|
| USSF |
United States Soccer Federation. The governing body of soccer in
the United States. |
|
| USYSA |
United States Youth Soccer Association. The youth division of
the USSF. |
|
| Vision |
The ability to see the happenings on the field of play. Players
with excellent 'vision' have the ability to see and know where their
teammates are located in relation to the defenders. |
|
| Volley |
A technique used by a player where he is able to strike the ball
while it is in the air. |
|
| Wall |
The players who stand between the ball and their own goal at the
time a free kick is going to be taken. These players form a human
barrier between the ball and their goal. |
Law 13 |
| Wall pass |
See
give-and-go. |
|
| Wheel man |
Central midfielder with primary
responsibility for distributing the ball when team is on the attack. |
|
| Wing |
Or "winger". As in "wing forward" or "wing
midfielder". A player who normally plays near the touchline, often
with an attacking responsibility. |
|
| Wingback |
A fullback playing in a wide position with
responsibility for making attacking overlapping runs down the flank. |
|
| Window player |
Position name; applied to an attacking
midfielder or to a forward who plays behind the striker(s) and takes
advantage of balls laid off by them or played back to the top of the
penalty area by the wing forwards; also receives penetrating balls
from fullbacks or wing midfielders and distributes them Also called
"schemer". |
|
| Yellow card |
A cautionary measure used by the referee to warn a player not to
repeat an offense. A second yellow card in a match results in a red
card. |
Law 12 |
| Zone defense |
A defensive system in which players are
assigned responsibility for particular areas of the defensive third
rather than for individual opponents. See
man-to-man defense. |
|
|
Return
to top
|